Typical Nerathi Senator

Description:

Male Human Cleric 3 / Aristocrat 6

Lawful Neutral

Strength     12    (+1)
Dexterity     8    (-1)
Constitution     12    (+1)
Intelligence     14    (+2)
Wisdom     16    (+3)
Charisma     16    (+3)
Size:     Medium
Height:     6' 0" 
Weight:     185 lb
Skin:     Tan
Eyes:     Light Brown
Hair:     Black; Curly; Beardless

Domains: Knowledge and one other

Energy: Positive [Healing / Turns Undead]

Total Hit Points: 58

Speed: 30 feet

Armor Class: 12 = 10 -1 [dexterity]+3 [deflection]

Touch AC: 12
     Flat-footed: 12
Initiative modifier:    -1    = -1 [dexterity]
Fortitude save:    +9    = 5 [base] +1 [constitution] +3 [magic]
Reflex save:    +5    = 3 [base] -1 [dexterity]+3 [magic]
Will save:    +16    = 8 [base] +3 [wisdom] +2 [iron will] +3 [magic]
Attack (handheld):    +7/+2    = 6 [base] +1 [strength]
Attack (unarmed):    +7/+2    = 6 [base] +1 [strength]
Attack (missile):    +5/+0    = 6 [base] -1 [dexterity]
Grapple check:    +7/+2    = 6 [base] +1 [strength]
Light load:     43 lb. or less
Medium load: 44-86 lb.
Heavy load: 87-130 lb.

Languages: Celestial, Common, Draconic, Dwarven, and Elven

Dagger [1d4+2, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]

Feats:

Deceitful    
Iron Will    
Leadership    
Noble Birth
Negotiator

Traits:

Polite

Skill Name

Appraise     Int     8 =     
Balance     Dex     -1 =     
Bluff     Cha     11 =     
Climb     Str     1 =     
Concentration     Con     3 =     
Diplomacy     Cha     20 =     
Disguise     Cha     5 =     
Escape Artist     Dex     -1 =     
Gather Information     Cha     7 =     
Heal     Wis     5 =     
Hide     Dex     -1 =     
Intimidate     Cha     12 =     
Jump     Str*     1 =     
Knowledge (arcana)     Int     3 =     
Knowledge (geography)     Int     3 =     
Knowledge (history)     Int     6 =     
Knowledge (local)     Int     3 =     
Knowledge (nobility)     Int     6 =     
Knowledge (religion)     Int     5 =     
Listen     Wis     3 =     
Move Silently     Dex*     -1 =     
Ride     Dex     -1 =     
Search     Int     2 =     
Sense Motive     Wis     16 =     
Spellcraft     Int     6 =     
Spot     Wis     3 =     
Survival     Wis     3 =

This character also has 2 ranks in Speak Languages. Bluff >=5 ranks gives +2 on disguise checks to act in character.

Zero-level Cleric spells: 4 per day

First-level Cleric spells: 3 (2+1) per day +1 from a domain

Second-level Cleric spells: 2 (1+1) per day +1 from a domain

Equipment: Cloak of resistance +3, +1 dagger, a figurine of wondrous power, mansion, periapt of proof against poison, phylactery of faithfulness ring of protection +3, ring of mind shielding, signet ring, strand of prayer beads, and usually one other magic item of note.

Bio:

Typical Nerathi Senator

The World Born Dead mrlost