Missile

Description:

Warmage

Strength 10, Dexterity 8, Constitution 14, Intelligence 14, Wisdom 11, Charisma 13

AC 14 touch 15, flat footed 12, and DR 2/—

Fortitude +3, Reflex +0, Will +3

Hit Points: 26

Base Attack +1

+1 melee Slam 1d4 bludgeoning damage

Wand Bracer (can switch wands once per round as a swift action)

  • Wand of Disrupt Undead
  • Wand of Magic Missile (as 5th level caster)
  • Wand of Repair Minor Damage

Spells: 6 cantrips per day and 5 first level spells

Feats: Extra Edge, Improved DR, and Mithril Body

Class Features: Armored Mage (light), Warmage Edge +3, and Advanced Learning

Cantrip List: Acid Splash, Disrupt Undead, Light, and Ray of Frost.

First Level Spell List: Accuracy, Burning Hands, Chill Touch, Fist of Stone, Hail of Stone, Magic Missile, lesser Orb of Acid, lesser Orb of Cold, lesser Orb of Electricity, lesser Orb of Fire, lesser Orb of Sound, Shocking Grasp, and True Strike.

Equipment: Light Gem, Wand Bracer fitted with three wands.

Bio:

Missile

The World Born Dead mrlost