Paladin of Hestavar


Cleric 5/Paladin 4


Str 16, Dex 12, Con 13, Int 13, Wis 14, Cha 16
Domains: Healing and the Sun

78 Hit Points

Speed 20-feet

AC 23, touch 13, flat footed 20

base attack 10/5; grapple +10

melee +12/+7 longsword (1d8+5)
full attack: +8 longsword (1d8+4) and +4 warhammer (1d8+4)

Fortitude +12, Reflex +6, Will +10

Class Features: Aura of Courage, Spontaneous Healing, Turn Undead 10/day, Greater Turn Undead 1/day, Detect Evil, Smite Evil 1/day, Divine Grace, Divine Health, Lay on Hands 21 hp/day, Special Mount, and Remove Disease 1/week.

Feats: Extra Turning, Improved Turning, Sacred Vow, Two Weapon Fighting, and Vow of Chastity

Skills: Concentration +12, Diplomacy +17, Knowledge Nobility +3, Knowledge Religion +6, Ride +6, and Sense Motive +14

Spells: 6 orisons, 5 first + endure elements, 4 second + heat metal, 2 third + searing light, 1 fourth + fire shield.

Orisons: create water x2, detect magic, detect poison, and guidance x2

  1. detect undead, divine favor, hide from undead, protection from evil, and sanctuary
  2. aid, align weapon, find traps, and remove paralysis
  3. create food and water, invisibility purge
  4. restoration

Equipment: +2 full plate armor, +1 silver warhammer, +1 undead bane longsword, 200 gp worth of diamond dust in two pouches, tabard, and waterskin.


Paladin of Hestavar

The World Born Dead mrlost